#ifndef SETTINGSMENUSTATE_H_
#define SETTINGSMENUSTATE_H_

#include "MenuState.h"

class SettingsMenuState : public MenuState
{
public:
    SettingsMenuState();
    virtual ~SettingsMenuState();

    virtual GameState* performMenuAction1();
    virtual GameState* performMenuAction2();
    virtual GameState* performMenuActionEscape();

protected:
    virtual void addMenuLines();
};

#endif
